For this mini project I had a more distilled goal of modeling something from memory. Something not too complicated that I see everyday. My cast iron skillet! I gave myself ten attempts to, “blitz create” the skillet and on my sixth try I had achieved something that is actually a decent facsimile of my cast iron skillet. I proceeded to add some lights with terrible lens flares that didn’t operate and some dreadful text. But I was too stoked to care. I had modeled something from real life. It was intoxicating. The next thing I do is inevitably going to be a futuristic firearm of some sort, isn’t it?
During this self-oppressive time between fulfilling full-time work I figure I should attempt to learn some shit. Top priorities are written communication and 3D motion design. Secondary priorities - Hip-Hop production, my game backlog, and maybe some light programming.
Revelation: Why have I never played with 3D modeling + simulation software? I thought I was not allowed to use these tools without proper training, schooling, sensibilities, whatever. That is wrong and stupid. The tools I have procured are fucking exciting, accessible, and eye-opening. I feel like I’ve wasted my youth by only discovering this stuff now. I am empowered. This is the first complete thing I’ve made. It’s got sketchy typography and some weird aliasing problems that I need to work out but HOLY FUCK!!!! I can extrapolate the awesome things in the composition and imagine the projects I am going to make soon. So much to learn.